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Noah Bannister's Development Blog

Graphics, games, and programming

Month: November 2017

Lessons from a Hackathon

Posted on November 19, 2017August 24, 2021 by Noah

This past week several colleagues and myself traveled from Purdue University in West Lafayette, Indiana to Long Island, New York… Read more Lessons from a Hackathon

Resolving issues with rich text tags when using custom fonts in Unity

Posted on November 3, 2017August 24, 2021 by Noah

It’s a common issue, you want to use a font other than Arial for a Unity project. You go to… Read more Resolving issues with rich text tags when using custom fonts in Unity

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