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Noah Bannister's Development Blog

Graphics, games, and programming

Month: December 2017

Building a Modular Character Controller: State and Interfaces

Posted on December 19, 2017August 24, 2021 by Noah

I love building character controllers. I love doing the vector math. I love testing and tweaking until everything feels super… Read more Building a Modular Character Controller: State and Interfaces

Nesting Git Repos: Versioning Projects and Their Components

Posted on December 10, 2017August 24, 2021 by Noah

In this post I will use a Unity project as an example, but the same practices apply to any Git… Read more Nesting Git Repos: Versioning Projects and Their Components

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