I love building character controllers. I love doing the vector math. I love testing and tweaking until everything feels super… Read more Building a Modular Character Controller: State and Interfaces
Month: December 2017
Nesting Git Repos: Versioning Projects and Their Components
In this post I will use a Unity project as an example, but the same practices apply to any Git… Read more Nesting Git Repos: Versioning Projects and Their Components