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Noah Bannister's Development Blog

Graphics, games, and programming

Category: Programming Patterns

Programming Pattern: Command

Posted on April 29, 2018August 24, 2021 by Noah

The command pattern places an method call into a object. They are the “object-oriented replacement for callbacks.” This crystallizes the… Read more Programming Pattern: Command

Singletons, Statics, and the Assumptions We Make

Posted on January 17, 2018August 24, 2021 by Noah

The Singleton Pattern If you crack open Design Patterns Elements of Reusable Object-Oriented Software, you will find the following intent… Read more Singletons, Statics, and the Assumptions We Make

Building a Modular Character Controller: State and Interfaces

Posted on December 19, 2017August 24, 2021 by Noah

I love building character controllers. I love doing the vector math. I love testing and tweaking until everything feels super… Read more Building a Modular Character Controller: State and Interfaces

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